|
Interface Summary |
| ItemStateCache |
An ItemStateCache maintains a cache of ItemState
instances. |
| ItemStateListener |
The ItemStateListener interface allows an implementing object
to be informed about changes on an ItemState. |
| ItemStateManager |
The ItemStateManager interface provides methods for retrieving
ItemState and NodeReferences instances by id. |
| ItemStateStore |
ItemStateStore is similar to a typed Map:
An ItemStateStore temporarily stores and retrieves
ItemState instances using their ItemIds as key. |
| NodeStateIterator |
NodeStateIterator extends the Iterator interface by the
respective NodeState methods. |
| NodeStateListener |
Extends the ItemStateListener allowing a client to be
additionally informed about changes on a NodeState. |
| PersistenceManager |
Persistence manager interface. |
| UpdatableItemStateManager |
Identifies an ItemStateManager that allows updating
items. |
|
Class Summary |
| AbstractPersistenceManager |
Implementation PersistenceManager that handles some
concepts. |
| ChangeLog |
Registers changes made to states and references and consolidates
empty changes. |
| ItemState |
ItemState represents the state of an Item. |
| ItemStateMap |
A Map based ItemStateStore implementation. |
| ItemStateReferenceCache |
ItemStateReferenceCache internally consists of 2 components:
an ItemStateReferenceMap serving as the primary (or main)
cache; it holds weak references to ItemState instances. |
| ItemStateReferenceMap |
ItemStateReferenceMap is a specialized ItemStateMap
that stores WEAK references to ItemState objects. |
| LocalItemStateManager |
Local ItemStateManager that isolates changes to
persistent states from other clients. |
| LRUItemStateCache |
An ItemStateCache implementation that internally uses a
LRUMap to maintain a cache of ItemState objects. |
| NodeReferences |
NodeReferences represents the references (i.e. |
| NodeReferencesId |
Identifies a NodeReferences object. |
| NodeState |
NodeState represents the state of a Node. |
| NodeState.ChildNodeEntry |
ChildNodeEntry specifies the name, index (in the case of
same-name siblings) and the UUID of a child node entry. |
| PMContext |
A PMContext is used to provide context information for a
PersistenceManager. |
| PropertyState |
PropertyState represents the state of a Property. |
| SessionItemStateManager |
SessionItemStateManager ... |
| SharedItemStateManager |
Shared ItemStateManager (SISM). |
| XAItemStateManager |
Extension to LocalItemStateManager that remembers changes on
multiple save() requests and commits them only when an associated transaction
is itself committed. |