public class SessionItemStateManager extends Object implements UpdatableItemStateManager, NodeStateListener
Constructor and Description |
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SessionItemStateManager(NodeId rootNodeId,
LocalItemStateManager stateMgr)
Creates a new
SessionItemStateManager instance. |
Modifier and Type | Method and Description |
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void |
addListener(ItemStateListener listener)
Add an
ItemStateListener |
void |
cancel()
Cancel an update operation.
|
PropertyState |
createNew(Name propName,
NodeId parentId)
Creates a
PropertyState instance representing new,
i.e. |
NodeState |
createNew(NodeId id,
Name nodeTypeName,
NodeId parentId)
Creates a
NodeState instance representing new,
i.e. |
PropertyState |
createNew(PropertyState transientState)
Customized variant of
createNew(Name, NodeId) that
connects the newly created persistent state with the transient state. |
NodeState |
createTransientNodeState(NodeId id,
Name nodeTypeName,
NodeId parentId,
int initialStatus) |
NodeState |
createTransientNodeState(NodeState overlayedState,
int initialStatus) |
PropertyState |
createTransientPropertyState(NodeId parentId,
Name propName,
int initialStatus) |
PropertyState |
createTransientPropertyState(PropertyState overlayedState,
int initialStatus) |
void |
destroy(ItemState state)
Destroy an item state.
|
void |
disconnectTransientItemState(ItemState state)
Disconnect a transient item state from its underlying persistent state.
|
void |
dispose()
Disposes this
UpdatableItemStateManager and frees resources. |
void |
disposeAllTransientItemStates()
Disposes all transient item states in the cache and in the attic.
|
void |
disposeTransientItemState(ItemState state)
Disposes the specified transient item state instance, i.e.
|
void |
disposeTransientItemStateInAttic(ItemState state)
Disposes the specified transient item state instance in the attic, i.e.
|
void |
edit()
Start an edit operation on items inside this manager.
|
ItemStateManager |
getAttic()
Return the attic item state provider that holds all items
moved into the attic.
|
HierarchyManager |
getAtticAwareHierarchyMgr()
Returns an attic-aware hierarchy manager, i.e.
|
Collection<ItemState> |
getDescendantTransientItemStates(ItemId id)
Returns a collection of those transient item state instances that are
direct or indirect descendants of the item state with the given parent.
|
Iterable<ItemState> |
getDescendantTransientItemStatesInAttic(ItemId id)
Same as
except that item state instances in the attic are returned. |
HierarchyManager |
getHierarchyMgr()
Returns the hierarchy manager
|
NodeId |
getIdOfRootTransientNodeState()
Returns the id of the root of the minimal subtree including all
transient states.
|
ItemState |
getItemState(ItemId id)
Return an item state, given its item id.
|
NodeReferences |
getNodeReferences(NodeId id)
Return a node references object, given its target id
|
ItemState |
getTransientItemState(ItemId id) |
boolean |
hasAnyTransientItemStates() |
boolean |
hasItemState(ItemId id)
Return a flag indicating whether an item state for a given
item id exists.
|
boolean |
hasNodeReferences(NodeId id)
Return a flag indicating whether a node references object
for a given target id exists.
|
boolean |
hasTransientItemState(ItemId id) |
boolean |
hasTransientItemStateInAttic(ItemId id) |
boolean |
inEditMode()
Returns
true if this manager is in edit mode i.e. |
boolean |
isItemStateInAttic(ItemId id)
Return a flag indicating whether the specified item is in the transient
item state manager's attic space.
|
NodeState |
makePersistent(NodeState transientState)
Pushes the given transient state to the change log so it'll be
persisted when the change log is committed.
|
void |
moveTransientItemStateToAttic(ItemState state)
Transfers the specified transient item state instance from the 'active'
cache to the attic.
|
void |
nodeAdded(NodeState state,
Name name,
int index,
NodeId id)
Called when a child node has been added
|
void |
nodeModified(NodeState state)
Called when a node has been modified, typically as a result of removal
or addition of a child node.
|
void |
nodeRemoved(NodeState state,
Name name,
int index,
NodeId id)
Called when a child node has been removed
|
void |
nodesReplaced(NodeState state)
Called when the children nodes were replaced by other nodes, typically
as result of a reorder operation.
|
void |
removeListener(ItemStateListener listener)
Remove an
ItemStateListener |
void |
stateCreated(ItemState created)
Called when an
ItemState has successfully
been created (i.e. |
void |
stateDestroyed(ItemState destroyed)
Called when an
ItemState has successfully been
removed (i.e. |
void |
stateDiscarded(ItemState discarded)
Called when an
ItemState has been discarded (i.e. |
void |
stateModified(ItemState modified)
Called when an
ItemState has successfully
been modified (i.e. |
void |
store(ItemState state)
Store an item state.
|
String |
toString() |
void |
update()
End an update operation.
|
public SessionItemStateManager(NodeId rootNodeId, LocalItemStateManager stateMgr)
SessionItemStateManager
instance.rootNodeId
- the root node idstateMgr
- the local item state managerpublic HierarchyManager getHierarchyMgr()
public HierarchyManager getAtticAwareHierarchyMgr()
public ItemState getItemState(ItemId id) throws NoSuchItemStateException, ItemStateException
getItemState
in interface ItemStateManager
id
- item idNoSuchItemStateException
- if the item does not existItemStateException
- if an error occurspublic boolean hasItemState(ItemId id)
hasItemState
in interface ItemStateManager
id
- item idtrue
if an item state exists,
otherwise false
public NodeReferences getNodeReferences(NodeId id) throws NoSuchItemStateException, ItemStateException
getNodeReferences
in interface ItemStateManager
id
- target idNoSuchItemStateException
- if the item does not existItemStateException
- if an error occurspublic boolean hasNodeReferences(NodeId id)
hasNodeReferences
in interface ItemStateManager
id
- target idtrue
if a node reference object exists for the given
id, otherwise false
.public void edit() throws IllegalStateException
UpdatableItemStateManager.update()
or UpdatableItemStateManager.cancel()
must be invoked.edit
in interface UpdatableItemStateManager
IllegalStateException
- if the manager is already in edit mode.public boolean inEditMode()
true
if this manager is in edit mode i.e.
if an edit operation has been started by invoking UpdatableItemStateManager.edit()
,
otherwise returns false
.inEditMode
in interface UpdatableItemStateManager
true
if this manager is in edit mode, otherwise
false
public NodeState createNew(NodeId id, Name nodeTypeName, NodeId parentId) throws RepositoryException
NodeState
instance representing new,
i.e. not yet existing state. Call UpdatableItemStateManager.store(org.apache.jackrabbit.core.state.ItemState)
on the returned object to make it persistent.createNew
in interface UpdatableItemStateManager
id
- the id of the node, or null
for a new node idnodeTypeName
- The node type nameparentId
- parent node's idRepositoryException
- if the node state can not be createdpublic PropertyState createNew(Name propName, NodeId parentId) throws IllegalStateException
PropertyState
instance representing new,
i.e. not yet existing state. Call UpdatableItemStateManager.store(org.apache.jackrabbit.core.state.ItemState)
on the returned object to make it persistent.createNew
in interface UpdatableItemStateManager
propName
- property nameparentId
- parent node IdIllegalStateException
- if the manager is not in edit mode.public PropertyState createNew(PropertyState transientState) throws ItemStateException
createNew(Name, NodeId)
that
connects the newly created persistent state with the transient state.ItemStateException
public void store(ItemState state) throws IllegalStateException
store
in interface UpdatableItemStateManager
state
- item state that should be storedIllegalStateException
- if the manager is not in edit mode.public void destroy(ItemState state) throws IllegalStateException
destroy
in interface UpdatableItemStateManager
state
- item state that should be destroyedIllegalStateException
- if the manager is not in edit mode.public void cancel() throws IllegalStateException
cancel
in interface UpdatableItemStateManager
IllegalStateException
- if the manager is not in edit mode.public void update() throws ReferentialIntegrityException, StaleItemStateException, ItemStateException, IllegalStateException
update
in interface UpdatableItemStateManager
ReferentialIntegrityException
- if a new or modified REFERENCE
property refers to a non-existent
target or if a removed node is still
being referencedStaleItemStateException
- if at least one of the affected items
has become stale in the meantimeItemStateException
- if the operation failed for another reasonIllegalStateException
- if the manager is not in edit mode.public void dispose()
UpdatableItemStateManager
and frees resources.dispose
in interface UpdatableItemStateManager
public ItemState getTransientItemState(ItemId id) throws NoSuchItemStateException, ItemStateException
id
- NoSuchItemStateException
ItemStateException
public boolean hasTransientItemState(ItemId id)
id
- public boolean hasTransientItemStateInAttic(ItemId id)
id
- public boolean hasAnyTransientItemStates()
true
if this manager has any transient state;
false
otherwise.public Collection<ItemState> getDescendantTransientItemStates(ItemId id) throws InvalidItemStateException, RepositoryException
The instances are returned in depth-first tree traversal order.
id
- identifier of the common parent of the transient item state
instances to be returnedInvalidItemStateException
- if any descendant item state has been
deleted externallyRepositoryException
- if another error occurspublic Iterable<ItemState> getDescendantTransientItemStatesInAttic(ItemId id) throws RepositoryException
getDescendantTransientItemStates(ItemId)
except that item state instances in the attic are returned.id
- identifier of the common parent of the transient item state
instances to be returnedRepositoryException
public NodeId getIdOfRootTransientNodeState() throws RepositoryException
RepositoryException
- if an error occurspublic boolean isItemStateInAttic(ItemId id)
id
- item idtrue
if the item state is in the attic space;
false
otherwisepublic NodeState createTransientNodeState(NodeId id, Name nodeTypeName, NodeId parentId, int initialStatus) throws RepositoryException
id
- nodeTypeName
- parentId
- initialStatus
- RepositoryException
public NodeState createTransientNodeState(NodeState overlayedState, int initialStatus) throws ItemStateException
overlayedState
- initialStatus
- ItemStateException
public PropertyState createTransientPropertyState(NodeId parentId, Name propName, int initialStatus) throws ItemStateException
parentId
- propName
- initialStatus
- ItemStateException
public PropertyState createTransientPropertyState(PropertyState overlayedState, int initialStatus) throws ItemStateException
overlayedState
- initialStatus
- ItemStateException
public void disconnectTransientItemState(ItemState state)
HierarchyManager
about the changed identity.state
- the transient ItemState
instance that should
be disconnectedpublic void disposeTransientItemState(ItemState state)
state
- the transient ItemState
instance that should
be disposedItemState.discard()
public void moveTransientItemStateToAttic(ItemState state)
state
- the transient ItemState
instance that should
be moved to the atticpublic void disposeTransientItemStateInAttic(ItemState state)
state
- the transient ItemState
instance that should
be disposed @see ItemState#discard()public void disposeAllTransientItemStates()
public void addListener(ItemStateListener listener)
ItemStateListener
listener
- the new listener to be informed on modificationspublic void removeListener(ItemStateListener listener)
ItemStateListener
listener
- an existing listenerpublic ItemStateManager getAttic()
public void stateCreated(ItemState created)
ItemState
has successfully
been created (i.e. its underlying persistent state was created).
Notification handler gets called for both transient states that this state manager has created, as well as states that were created by the local state manager we're listening to.
stateCreated
in interface ItemStateListener
created
- the ItemState
that has been 'created'public void stateModified(ItemState modified)
ItemState
has successfully
been modified (i.e. its underlying persistent state has changed).
Notification handler gets called for both transient states that this state manager has created, as well as states that were created by the local state manager we're listening to.
stateModified
in interface ItemStateListener
modified
- the ItemState
that has been 'modified'public void stateDestroyed(ItemState destroyed)
ItemState
has successfully been
removed (i.e. its underlying persistent state has been destroyed).
Notification handler gets called for both transient states that this state manager has created, as well as states that were created by the local state manager we're listening to.
stateDestroyed
in interface ItemStateListener
destroyed
- the ItemState
that has been 'destroyed'public void stateDiscarded(ItemState discarded)
ItemState
has been discarded (i.e. it has
been rendered 'invalid').
Notification handler gets called for both transient states that this state manager has created, as well as states that were created by the local state manager we're listening to.
stateDiscarded
in interface ItemStateListener
discarded
- the ItemState
that has been discardedItemState.discard()
public void nodeAdded(NodeState state, Name name, int index, NodeId id)
Pass notification to listeners if a transient state was modified or if the local state is not overlayed.
nodeAdded
in interface NodeStateListener
state
- node state that changedname
- name of node that was addedindex
- index of new nodeid
- id of new nodepublic void nodesReplaced(NodeState state)
Pass notification to listeners if a transient state was modified or if the local state is not overlayed.
nodesReplaced
in interface NodeStateListener
state
- node state that changedpublic void nodeModified(NodeState state)
Please note, that this method is not called if
ItemStateListener.stateModified(ItemState)
was called.
Pass notification to listeners if a transient state was modified or if the local state is not overlayed.
nodeModified
in interface NodeStateListener
state
- node state that changedpublic void nodeRemoved(NodeState state, Name name, int index, NodeId id)
Pass notification to listeners if a transient state was modified or if the local state is not overlayed.
nodeRemoved
in interface NodeStateListener
state
- node state that changedname
- name of node that was removedindex
- index of removed nodeid
- id of removed nodepublic NodeState makePersistent(NodeState transientState) throws RepositoryException
transientState
- transient stateRepositoryException
- if the transiet state can not be persistedCopyright © 2004–2021 The Apache Software Foundation. All rights reserved.