Package org.apache.lucene.util.automaton
Class Automaton
- java.lang.Object
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- org.apache.lucene.util.automaton.Automaton
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- All Implemented Interfaces:
Cloneable
public class Automaton extends Object implements Cloneable
Finite-state automaton with regular expression operations.Class invariants:
- An automaton is either represented explicitly (with
State
andTransition
objects) or with a singleton string (seegetSingleton()
andexpandSingleton()
) in case the automaton is known to accept exactly one string. (Implicitly, all states and transitions of an automaton are reachable from its initial state.) - Automata are always reduced (see
reduce()
) and have no transitions to dead states (seeremoveDeadTransitions()
). - If an automaton is nondeterministic, then
isDeterministic()
returns false (but the converse is not required). - Automata provided as input to operations are generally assumed to be disjoint.
If the states or transitions are manipulated manually, the
restoreInvariant()
andsetDeterministic(boolean)
methods should be used afterwards to restore representation invariants that are assumed by the built-in automata operations.Note: This class has internal mutable state and is not thread safe. It is the caller's responsibility to ensure any necessary synchronization if you wish to use the same Automaton from multiple threads. In general it is instead recommended to use a
RunAutomaton
for multithreaded matching: it is immutable, thread safe, and much faster.
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Field Summary
Fields Modifier and Type Field Description static int
MINIMIZE_HOPCROFT
Minimize using Hopcroft's O(n log n) algorithm.
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Method Summary
All Methods Static Methods Instance Methods Concrete Methods Modifier and Type Method Description void
clearNumberedStates()
Automaton
clone()
Returns a clone of this automaton.Automaton
complement()
static Automaton
concatenate(List<Automaton> l)
Automaton
concatenate(Automaton a)
void
determinize()
boolean
equals(Object obj)
void
expandSingleton()
Expands singleton representation to normal representation.Set<State>
getAcceptStates()
Returns the set of reachable accept states.Object
getInfo()
Returns extra information associated with this automaton.State
getInitialState()
Gets initial state.State[]
getNumberedStates()
int
getNumberOfStates()
Returns the number of states in this automaton.int
getNumberOfTransitions()
Returns the number of transitions in this automaton.String
getSingleton()
Returns the singleton string for this automaton.Transition[][]
getSortedTransitions()
Returns a sorted array of transitions for each state (and sets state numbers).int
hashCode()
Automaton
intersection(Automaton a)
boolean
isDeterministic()
Returns deterministic flag for this automaton.boolean
isEmptyString()
static Automaton
minimize(Automaton a)
Automaton
minus(Automaton a)
Automaton
optional()
void
reduce()
Reduces this automaton.void
removeDeadTransitions()
Removes transitions to dead states and callsreduce()
.Automaton
repeat()
Automaton
repeat(int min)
Automaton
repeat(int min, int max)
void
restoreInvariant()
Restores representation invariant.static boolean
setAllowMutate(boolean flag)
Sets or resets allow mutate flag.void
setDeterministic(boolean deterministic)
Sets deterministic flag for this automaton.void
setInfo(Object info)
Associates extra information with this automaton.static void
setMinimization(int algorithm)
Selects minimization algorithm (default:MINIMIZE_HOPCROFT
).static void
setMinimizeAlways(boolean flag)
Sets or resets minimize always flag.void
setNumberedStates(State[] states)
void
setNumberedStates(State[] states, int count)
boolean
subsetOf(Automaton a)
String
toDot()
Returns Graphviz Dot representation of this automaton.String
toString()
Returns a string representation of this automaton.static Automaton
union(Collection<Automaton> l)
Automaton
union(Automaton a)
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Field Detail
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MINIMIZE_HOPCROFT
public static final int MINIMIZE_HOPCROFT
Minimize using Hopcroft's O(n log n) algorithm. This is regarded as one of the most generally efficient algorithms that exist.- See Also:
setMinimization(int)
, Constant Field Values
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Constructor Detail
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Automaton
public Automaton(State initial)
Constructs a new automaton that accepts the empty language. Using this constructor, automata can be constructed manually fromState
andTransition
objects.- See Also:
State
,Transition
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Automaton
public Automaton()
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Method Detail
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setMinimization
public static void setMinimization(int algorithm)
Selects minimization algorithm (default:MINIMIZE_HOPCROFT
).- Parameters:
algorithm
- minimization algorithm
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setMinimizeAlways
public static void setMinimizeAlways(boolean flag)
Sets or resets minimize always flag. If this flag is set, thenMinimizationOperations.minimize(Automaton)
will automatically be invoked after all operations that otherwise may produce non-minimal automata. By default, the flag is not set.- Parameters:
flag
- if true, the flag is set
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setAllowMutate
public static boolean setAllowMutate(boolean flag)
Sets or resets allow mutate flag. If this flag is set, then all automata operations may modify automata given as input; otherwise, operations will always leave input automata languages unmodified. By default, the flag is not set.- Parameters:
flag
- if true, the flag is set- Returns:
- previous value of the flag
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getSingleton
public String getSingleton()
Returns the singleton string for this automaton. An automaton that accepts exactly one string may be represented in singleton mode. In that case, this method may be used to obtain the string.- Returns:
- string, null if this automaton is not in singleton mode.
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getInitialState
public State getInitialState()
Gets initial state.- Returns:
- state
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isDeterministic
public boolean isDeterministic()
Returns deterministic flag for this automaton.- Returns:
- true if the automaton is definitely deterministic, false if the automaton may be nondeterministic
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setDeterministic
public void setDeterministic(boolean deterministic)
Sets deterministic flag for this automaton. This method should (only) be used if automata are constructed manually.- Parameters:
deterministic
- true if the automaton is definitely deterministic, false if the automaton may be nondeterministic
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setInfo
public void setInfo(Object info)
Associates extra information with this automaton.- Parameters:
info
- extra information
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getInfo
public Object getInfo()
Returns extra information associated with this automaton.- Returns:
- extra information
- See Also:
setInfo(Object)
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getNumberedStates
public State[] getNumberedStates()
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setNumberedStates
public void setNumberedStates(State[] states)
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setNumberedStates
public void setNumberedStates(State[] states, int count)
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clearNumberedStates
public void clearNumberedStates()
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getAcceptStates
public Set<State> getAcceptStates()
Returns the set of reachable accept states.- Returns:
- set of
State
objects
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restoreInvariant
public void restoreInvariant()
Restores representation invariant. This method must be invoked before any built-in automata operation is performed if automaton states or transitions are manipulated manually.- See Also:
setDeterministic(boolean)
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reduce
public void reduce()
Reduces this automaton. An automaton is "reduced" by combining overlapping and adjacent edge intervals with same destination.
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removeDeadTransitions
public void removeDeadTransitions()
Removes transitions to dead states and callsreduce()
. (A state is "dead" if no accept state is reachable from it.)
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getSortedTransitions
public Transition[][] getSortedTransitions()
Returns a sorted array of transitions for each state (and sets state numbers).
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expandSingleton
public void expandSingleton()
Expands singleton representation to normal representation. Does nothing if not in singleton representation.
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getNumberOfStates
public int getNumberOfStates()
Returns the number of states in this automaton.
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getNumberOfTransitions
public int getNumberOfTransitions()
Returns the number of transitions in this automaton. This number is counted as the total number of edges, where one edge may be a character interval.
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toString
public String toString()
Returns a string representation of this automaton.
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toDot
public String toDot()
Returns Graphviz Dot representation of this automaton.
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optional
public Automaton optional()
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repeat
public Automaton repeat()
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repeat
public Automaton repeat(int min)
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repeat
public Automaton repeat(int min, int max)
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complement
public Automaton complement()
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subsetOf
public boolean subsetOf(Automaton a)
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union
public static Automaton union(Collection<Automaton> l)
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determinize
public void determinize()
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isEmptyString
public boolean isEmptyString()
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minimize
public static Automaton minimize(Automaton a)
SeeMinimizationOperations.minimize(Automaton)
. Returns the automaton being given as argument.
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